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Chest

Looting[ | ]

Looting is a crucial gameplay feature in the game Stash and is used to find Items, usually found within Chests that drop during the loot event.

Difficulty Affects Loot[ | ]

The following chart shows the con color and the level of difficulty the color represents:

Con Table
Color Level XP Modifier Loot (if any)
Grey 6 or more levels below No XP No Loot
Grey 5 levels below No XP Triads, Items
Olive Green 4 levels below 20%
Green 3 levels below 40%
Blue-green 2 levels below 60%
Blue 1 level below 80%
White same level 100%
Yellow 1 level above 125%
Orange 2 levels above 150%
Red 3 levels above 175%
Dark Red 4 levels above 200%
Purple 5 levels above 225%
Deep Purple 6 or more levels above 250%

Grab And Go[ | ]

  • If the loot rule of your party is set to "Grab and Go", once the last monster dies, the chest does not appear, you exit the combat encounter instantly and the loot is automatically distributed at random between all members of your party.
  • You will get a system chat message stating whether you have collected anything, or failed to collect something due to insufficient inventory space. Stackable items are kept being looted until a stack is full, then a new stack is started given you have an empty inventory slot.
    • If you only want stackables in your loot, it is a good idea to prepare an incomplete stack of stackables in every bag you got, by manually splitting and distributing the stackables between your bags, so that when one stack fills up, even if you have no empty inventory space, the stackable will keep getting looted into the pre-made stack located in another bag.
      • You cannot make this work with multiple pre-made stacks of the same item in the same bag due to the fact that every stackable will get auto-combined into one stack if many incomplete stacks of it are found inside a single bag, therefore you want to get as many bags as possible and split a stackable into a new stack in every bags to avoid the need of managing your inventory for a prolonged period of time.
  • You can keep collecting stackables, XP and triads even if your inventory is full.

Inventory[ | ]

Main Article: Inventory

Characterinventory

Players can manipulate their inventory by moving items into different bags, into a gear slot (equipping), or back into a bag (unequipping). You can use consumables by right clicking or double clicking an item. Inventory is accessed by clicking on the Characterinventorybutton button in the game menu or pressing the default "I" key on keyboard. It can be sorted by clicking on bags and/or selecting the Characterinventorysort1 sorting button on top. The first option Characterinventorysort2 will sort items alphabetically ascending, the second option Characterinventorysort3 will sort items descending, the third option Characterinventorysort4 will sort them alphabetically categorized. To cancel all the sorting, right click that button to return to the Characterinventorysort1 sorting button with no sort options, items will again be displayed in the order they were moved into the inventory.

Bags[ | ]

Mshop

Players carry loot inside bags in their inventory until they are able to get the items home to their Stash. Players start with 24 slot bag bound to character. You start with one bag slot, and each new bag slot that you unlock allows you to hold another bag. Bags range from 6 spaces to 24 spaces, but when you unlock a new slot, you get a new bag that can hold only six items. To change that bag with a better one, first purchase a bag from Medallion Shop, then drag it from your Inventory Rewards to your Inventory, then drag and drop to swap the new bag with the old one. Old bag will appear in your inventory and can be used later (wish you transfer a bigger bag to your alt) or sold to vendors. An unlocked bag slot cannot be empty! So always carry at least one extra bag in the case you wish to transfer. Don't vendor/destroy extra bag in a rush.

  • bags can be bought, traded, or earned during special events.
  • bags can be purchased from other players for a market price, if they have one and are not bind to account/character.
  • bags can be shared between alts via the Shared Stash Inventory except for the starter Backpack which is bind to character.
Bag Name Slots Price in Triads / Market price Price in Medallions
Sachet 6 N/A N/A
Sack 12 10000 / 8000 2500
Bag 14 20000 / 16000 3200
Satchel 16 40000 / 32000 4000
Pack 18 80000 / 64000 4900
Rucksack 20 160000 / 128000 5900
Knapsack 22 320000 / 256000 7000
Backpack 24 none / 512000 8500
Mossy Pouch 30 N/A N/A

Gathering[ | ]

Main article: Gathering

Crafting[ | ]

Main article: Crafting

Farming[ | ]

Main article: Farming

Farming allows production of raw materials by animal husbandry and gardening.

Selling Loot[ | ]

You can sell your loot to NPC vendors or to other players via Trade. Note:not all NPC vendors give equal price, Milawe gives cheapest prices for your junk.

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